TECHNICAL ARTIST
Responsibilities
- Build and optimize the Art Pipeline, supporting asset integration from DCC tools into the game engine.
- Collaborate with Artists and Developers to resolve technical issues throughout the production process.
- Develop tools, scripts, and automation to optimize workflows and reduce manual tasks.
- Support shaders, materials, animation, lighting, rendering, and asset integration.
- Optimize game performance related to polycount, draw calls, textures, memory, and shaders.
- Research and implement new technologies and workflows, including Procedural workflows and AI-powered tools to support production.
- Analyze and resolve technical issues that arise during game development.
- Create documentation and user guides for tools and workflows to support the team.
Requirements
- Experience as a Technical Artist or in a similar role within the game industry.
- Experience with Unity or Unreal Engine.
- Proficiency in Python, C#, or C++.
- Good understanding of 3D, rendering, and game art pipelines.
- Strong technical thinking and problem-solving skills.
- Experience with Blender, Maya, Substance, or other 3D tools is a plus.
- Proactive in learning and eager to explore new technologies and tools.
Benefits
Compensation:
• Attractive income: Project bonuses + year-end bonuses of up to 18 months' salary.
• Periodic performance reviews (at least once a year).
• Holiday bonuses and other incentives in accordance with the Company’s benefits policy.
• 12 days of annual leave; unused leave days can be cashed out.
Growth Opportunities:
• Global Projects: Collaborate on developing large-scale, high-quality games targeting international markets.
• Professional Development: Opportunities to work on major projects and receive structured training within a young, dynamic environment offering ample growth potential.
• Growth in the AI ​​Era: High-end equipment (high-spec PCs with dual monitors), AI accounts, and relevant tools to support work, boost productivity, and foster professional growth.
Well-being & Team Bonding:
• Domestic and international company trips, along with various team-bonding activities.
• Fully stocked amenities: Refrigerator, microwave, complimentary tea/coffee, and nap mats.
• Sponsorship for sports clubs (football, yoga, etc.) and wellness activities.
• Benefits policies continuously improved based on employee feedback and experience.
Job Details
Department
Art
Job Type
Full-time
Level
Junior, Mid-level, Senior
Location
Hanoi City
Salary
Negotiable
Application Deadline
Oct 31, 2026
3 weeks from now
Hiring Process
Apply
Submit your application online
Review
We respond within 3-5 business days
Interview
Video call with the hiring team
Offer
Receive and sign your offer letter